Building PyMinMaximus: A Chess Engine from Scratch
Welcome to the first post in our series on building a chess engine in Python! Over the next...
Building a Wi-Fi Temperature Monitor with Raspberry Pi Pico W: From Breadboard to Dashboard
In my last post, I referenced a temperature collector app that we implemented in Flask. The purpose of...
Modular Flask Apps: A Guide to Application Dispatching
In our prior post, we showed how to create a basic Flask app (in our case to choose...
From Indecision to Delicious: How Flask Solved Our Dinner Dilemmas
Recently, after a long day of work and school, my family decided to go out to eat. There...
How to Convert GLSL Shaders to OSL in Blender (With Working Examples)
GLSL and OSL share C-style syntax but differ in execution. This guide shows how to adapt GLSL examples for Blender's OSL renderer, with working shader code.
Fun with Prime Numbers
This week, I was helping my son with prime number factorization in his math homework. Beyond a basic...
Creating a Stock Market Simulation to Model Retirement
In this post, we build a simple stock market simulation to use for retirement planning. I am a...
Pepperoni Pursuit: Delivering a UI for the Order
We are in the middle of a series showing how to create a game in Unity. Our game...
Using Blockly to Easily Generate Python Code
Now that we have the PicoGame working in Micropython, next is to create a Blockly app that helps...
Perseverance: The Journey to Implement Our Amazing PicoGameSDK
βItβs only a passing thing, this shadow. Even darkness must pass. A new day will come. And when...