
From Indecision to Delicious: How Flask Solved Our Dinner Dilemmas
Recently, after a long day of work and school, my family decided to go out to eat. There...

Finding Infinite OSL Examples: Your Guide to Converting GLSL to OSL Shaders
In my quest to continue learning Open Shading Language (OSL), I struggled with the lack of available examples....

Fun with Prime Numbers
This week, I was helping my son with prime number factorization in his math homework. Beyond a basic...

Creating a Stock Market Simulation to Model Retirement
In this post, we build a simple stock market simulation to use for retirement planning. I am a...
Pepperoni Pursuit: Delivering a UI for the Order
We are in the middle of a series showing how to create a game in Unity. Our game...
Using Blockly to Easily Generate Python Code
Now that we have the PicoGame working in Micropython, next is to create a Blockly app that helps...
Perseverance: The Journey to Implement Our Amazing PicoGameSDK
“It’s only a passing thing, this shadow. Even darkness must pass. A new day will come. And when...
A Journey to Creating a Micropython User Modules
While working on updating the PicoGame engine, I wanted to implement the core of the game engine in...
How to Find Your First Programming Language
What programming language should I start with? A variation of this question appears constantly across the Internet. For...
Awesome Holographic Shader Graph in Unity
We are continuing our series to develop a game in Unity. In our previous posts, we built the...