From Indecision to Delicious: How Flask Solved Our Dinner Dilemmas
Recently, after a long day of work and school, my family decided to go out to eat. There...
How to Convert GLSL Shaders to OSL in Blender (With Working Examples)
GLSL and OSL share C-style syntax but differ in execution. This guide shows how to adapt GLSL examples for Blender's OSL renderer, with working shader code.
Fun with Prime Numbers
This week, I was helping my son with prime number factorization in his math homework. Beyond a basic...
Creating a Stock Market Simulation to Model Retirement
In this post, we build a simple stock market simulation to use for retirement planning. I am a...
Pepperoni Pursuit: Delivering a UI for the Order
We are in the middle of a series showing how to create a game in Unity. Our game...
Using Blockly to Easily Generate Python Code
Now that we have the PicoGame working in Micropython, next is to create a Blockly app that helps...
Perseverance: The Journey to Implement Our Amazing PicoGameSDK
βItβs only a passing thing, this shadow. Even darkness must pass. A new day will come. And when...
A Journey to Creating a Micropython User Modules
While working on updating the PicoGame engine, I wanted to implement the core of the game engine in...
How to Find Your First Programming Language
What programming language should I start with? A variation of this question appears constantly across the Internet. For...
Awesome Holographic Shader Graph in Unity
We are continuing our series to develop a game in Unity. In our previous posts, we built the...