CodingGame Development Building a City: Adding Buildings and Levels to Your Game In our previous post covered generating the streets. Today, we are going to add the buildings. As always,... NormanMay 31, 2023May 31, 2023
CodingGame Development Discover How to Create a Random City Street Generator In today’s post, we are creating a random city street generator. I was working on an idea for... NormanMay 24, 2023May 31, 2023
CodingElectronicsGame Development Extending Picogame Engine: How to Translate MakeCode Arcade In today’s post, we extend our PicoGame engine to read and execute a MakeCode Arcade script. The Approach... NormanMay 20, 2023May 20, 2023
CodingGame Development PicoGame Engine: Adding an SD Card Reader and Menu Now that we have our basic PicoGame engine running, I wanted the ability to load different games on... NormanMay 14, 2023May 14, 2023
BlenderCoding Using Python to Generate Mandelbrot Texture for Blender A few weeks ago, I posted on how to use Open Shading Language (OSL) to create a Mandelbrot... NormanMay 8, 2023May 8, 2023
CodingElectronicsGame Development Easy Quick-Start Guide to Creating a Raspberry Pico Game Engine The Raspberry Pi Pico is an amazing board. It only costs $4 and provides unbelievable computing capability for... NormanMay 3, 2023May 3, 2023
BlenderOpen Shading Language How to Enable Open Shading Language GPU Render in Blender Blender now has the amazing capability to render Open Shading Language (OSL) on GPU. This is a significant... NormanApr 22, 2023Apr 22, 2023
BlenderOpen Shading Language Discover How to Create Scratched Metal OSL Shader in Blender I found a cool scratched metal OSL shader on GitHub, and I was intrigued for two reasons. First,... NormanApr 21, 2023Apr 22, 2023
BlenderCoding Learn How to Set Up Drivers in Blender Using Python API In our last post, we dove into drivers, focusing on what they are and how to set them... NormanApr 15, 2023Apr 15, 2023
BlenderTutorial Using Blender Drivers to Rev Up Your Animations Now Today, we are focusing on driving animation through Blender Drivers. This post provides an overview of drivers, how... NormanApr 11, 2023Apr 11, 2023