Discover the Gooch OSL Shader
Part of the challenge of creating new shaders in Open Shading Language (OSL) is coming up with ideas...
How to Create a Character Rig in Blender: a Step-by-step Tutorial
In a previous post, we made an Open Shading Language (OSL) shader for a slimy alien skin. Obviously,...
Create Simple Alien Skin with Open Shading Language (OSL)
In today’s post, we are going to use Open Shading Language (OSL) to make a slimy, translucent alien...
Create Realistic Fluid and Rigid Body Simulations in Blender
I enjoy creating simulations in Blender because I can make a realistic looking animation without the skills of...
Building a City: Adding Buildings and Levels to Your Game
In our previous post covered generating the streets. Today, we are going to add the buildings. As always,...
Discover How to Create a Random City Street Generator
In today’s post, we are creating a random city street generator. I was working on an idea for...
Extending Picogame Engine: How to Translate MakeCode Arcade
In today’s post, we extend our PicoGame engine to read and execute a MakeCode Arcade script. The Approach...
PicoGame Engine: Adding an SD Card Reader and Menu
Now that we have our basic PicoGame engine running, I wanted the ability to load different games on...
Using Python to Generate Mandelbrot Texture for Blender
A few weeks ago, I posted on how to use Open Shading Language (OSL) to create a Mandelbrot...
Easy Quick-Start Guide to Creating a Raspberry Pico Game Engine
The Raspberry Pi Pico is an amazing board. It only costs $4 and provides unbelievable computing capability for...